Season Topics
Notes on Torchlight Infinite season mechanics, resource loops, patch changes, and common season mistakes.
This site focuses on system understanding and decision support; for season, build, or budget-sensitive advice, check the page date and current version context.
Which SS13 page should you read first?
The official English announcement names SS13 as Afterlight. This hub does not copy the patch notes. It separates the decisions players actually need to make: how to start, when to farm, which old builds need re-checking, whether Selena is worth starting, and whether Deep Space is always better than U8.
If you are returning or starting the season, begin with SS13 Afterlight Season Overview. It helps clear out old season assumptions: Dream Interpretation and Dream Talking drops removed, Boss rush and Compass routes changed, Terra Skills pushed, Afterlight drop gates added, and pets or paid variables needing separate judgement.
Find the right topic
| Your question | Recommended page |
|---|---|
| I am starting the season and do not know whether to push or farm | SS13 League Start Guide |
| I want to play Selena but need to judge the cost of new mechanics | SS13 Terra Skills And Selena |
| My evasion looks high, but high difficulty still sometimes one-shots me | SS13 Evasion And Deflection |
| I play Mechanist, mechanical minions, or minions and need to judge Bond investment | SS13 Bond Minions |
| I have an old Spell Burst or channeling build and need to check triggers and feel | SS13 Channeling And Spell Burst |
| I want to know what K8-1, U8, and Deep Space are actually worth farming | SS13 Farming And Drops |
Season highlights
- During league start, push difficulty and repair the build first. Avoid season mechanics that slow progression before K7.
- K8-1 can be a resource stop for build completion. Do not default to long-term K8-2 farming.
- After U8, start caring about clear speed, Pactspirit level, and strategy stability.
- Deep Space needs efficiency and Drop Pactspirit support, or it may be worse than U8, even losing value.
- Selena and Terra Skills are the season push, but the new hero requires a paid unlock and the mechanics have testing cost.
- Spell Burst, channeling, Entanglement, evasion, and minions all need trigger, feel, and payoff boundaries re-checked.
- New pets, paid Pactspirits, and Drop Pactspirits can raise the ceiling, but they should not be written as the default requirement for a normal starter.
Reminder
Season guides need dates. This cluster is based on the official SS13 Afterlight announcement and pre-launch community discussion. If live values, drop behavior, or player routes change, these conclusions should be re-checked.
Pair these pages with evergreen guides: